Training Plans

Planning a week

Set a week's phase, targets, and adaptations, and steer what your co-pilot builds.

Everything one week needs, in one panel

Click any week in the Season tab, on the map or in the list beneath it, and open it with Edit week. The panel that slides in from the right holds everything that decides what that week becomes.

Start with the Phase, which sets the week's intent and resplits the phases around it if you retype a week in the middle of a block.

Then set the Weekly target for each sport, along with the number of strength sessions. Targets are in hours, unless the plan is built around a single endurance sport and you asked your co-pilot to measure that one by distance when you created it.

Strength is counted in sessions rather than hours, so it never inflates the week load you're aiming at, and the total below updates as you go.

Last comes the Coach note, which you write for yourself and your AI co-pilot rather than for the athlete. An athlete heading off to an altitude camp, say? Note it there, and your co-pilot factors that into the workouts it drafts for the week instead of planning it like any other. Saving rebuilds the rest of the week against whatever you changed.

What the week is actually for

Adaptations are the outcomes a week trains toward, and they're the most direct way to steer what your co-pilot generates. There are nine to pick from, in three families. Capacity covers the physiological ones, from aerobic endurance through threshold, VO2max, anaerobic capacity, neuromuscular power and strength. Skill covers technique and economy. External exposure covers fueling tolerance and environmental acclimation. Each carries a description of what actually trains it, so the picker is worth reading rather than skimming.

Phases and adaptations answer different questions. A phase says where in the season a week sits. An adaptation says what you want changed in the athlete by the end of it, and that's the part your co-pilot turns into sessions.

Not every plan carries adaptations. Where the Adaptation row on the season map reads No adaptations set, that plan has none yet, and your co-pilot is working from the phase and your note alone. Setting them is worth doing before you ask it to generate anything further.

Repeating, emptying, and extending

Three shortcuts sit at the bottom of the panel. Repeat week carries the previous week's targets over, which is how you build a block without retyping it, and it leaves the note and the adaptations alone since those describe this week rather than the last one.

Empty this week clears the targets without moving the week or taking it out of the plan. The third one takes you straight to those days in the athlete's Home tab.

The first week past the end of a plan offers Add week instead of Edit week. Filling it in and saving extends the plan to cover it, and the panel tells you the new end date before you commit to it.

Was this article helpful?

Wyder uses cookies and similar technologies to keep the site running, for analytics, and to measure ads. By clicking “accept” you agree to this as outlined in our Privacy Policy.